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Mobile Touch Controls Arrive for Stadia, Experimental Support for More Phones

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Stadia is now supporting many more devices, even if Stadia says your device isn’t officially supported. Part of its new experiment, Google is letting many devices download and run the Stadia app, regardless of whether they’ve tested to see if it works. Essentially, you can be Google’s test subject, which is always fun.

To see if your phone works, head to Google Play and attempt to download Stadia. If you open up and it works, congrats, you can use Stadia on your phone. If it doesn’t work, send Google the feedback. Google notes along with this that most OnePlus devices now work officially with Stadia, dating all the way back to the OnePlus 5.

If you do get Stadia up and running, but don’t have a controller to use, mobile controls are now live! As you’ll see in the example image below, all of the controls you need to play a AAA game are available on your screen.

Example of on-screen mobile controls

While it may not be the prettiest thing to look at or easiest thing to use, it’s there if you need it.

That’s the important stuff specifically for Android devices that Google announced. Additional announcements include the ability to set the resolution for each device you play manually. Previously, you’d have one resolution set for all of your devices via the Stadia app. Now each device you play on can have a unique resolution setting.

If you want to check out all of the Stadia changes, follow the link below.

MTI

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